diff --git a/Zoelda/src/main/entities/Player.java b/Zoelda/src/main/entities/Player.java index fe18eb1..ec50501 100644 --- a/Zoelda/src/main/entities/Player.java +++ b/Zoelda/src/main/entities/Player.java @@ -1,5 +1,6 @@ package main.entities; +import ea.Farbe; import ea.Taste; import main.Main; import main.SheetLoader; diff --git a/Zoelda/src/main/entities/Snake.java b/Zoelda/src/main/entities/Snake.java index 39a469a..6af69f9 100644 --- a/Zoelda/src/main/entities/Snake.java +++ b/Zoelda/src/main/entities/Snake.java @@ -10,18 +10,18 @@ import main.Tile; public class Snake extends LivingEntity { private static SheetLoader loader = new SheetLoader("/res/images/snake_spritesheet_calciumtrice.png", 32, 32, new int[] { 10, 10, 10, 10, 10 }); - + public Snake() { super(loader.getFigur(0), "idle"); - + posX = 9f; posY = 9f; - accelleration = 0.008f; + accelleration = 0.006f; spriteOffsetY = -0.6f; width = 0.65f; height = 0.8f; mirrored = true; - + actionFigur.neuerZustand(loader.getFigur(1), "lost_sight"); actionFigur.neuerZustand(loader.getFigur(2), "walk"); actionFigur.neuerZustand(loader.getFigur(3), "attack"); @@ -49,7 +49,8 @@ public class Snake extends LivingEntity { if (actionFigur.aktuellesVerhalten().equals("walk")) { zustandSetzen("lost_sight"); } - if (actionFigur.aktuellesVerhalten().equals("lost_sight") && actionFigur.aktuelleFigur().aktuellesBild() == actionFigur.aktuelleFigur().animation().length - 1) { + if (actionFigur.aktuellesVerhalten().equals("lost_sight") + && actionFigur.aktuelleFigur().aktuellesBild() == actionFigur.aktuelleFigur().animation().length - 1) { actionFigur.aktuelleFigur().animationsBildSetzen(0); zustandSetzen("idle"); } @@ -57,7 +58,7 @@ public class Snake extends LivingEntity { this.checkTileCollisions(Main.instance.getWorld().getCurrentMap()); super.update(); } - + private boolean lineOfSightClear(Entity e) { Vektor direct = new Vektor(e.posX - posX, e.posY - posY).normiert(); direct = direct.teilen(4f); @@ -69,7 +70,7 @@ public class Snake extends LivingEntity { loc = loc.summe(direct); lastDist = dist; dist = Math.abs(e.posX - loc.x) + Math.abs(e.posY - loc.y); - Tile t = Main.instance.getWorld().getCurrentMap().getTile((int) loc.x, (int) loc.y); + Tile t = Main.instance.getWorld().getCurrentMap().getTile((int) loc.x, (int) loc.y); if (t != null && t.isCollidable()) { clear = false; break;