doors always lead to other rooms

This commit is contained in:
Asecave 2021-06-28 22:27:58 +02:00
parent 23eba51e5c
commit 52a59d2808
3 changed files with 21 additions and 16 deletions

View File

@ -29,7 +29,6 @@ public class DoorTile extends Tile implements Ticker {
if (dist < 0.5f) {
if (!waitForLeave) {
Main.instance.getWorld().changeMap(this);
waitForLeave = true;
}
} else {
waitForLeave = false;
@ -62,10 +61,15 @@ public class DoorTile extends Tile implements Ticker {
}
@Override
public Tile clone() {
public DoorTile clone() {
DoorTile t = new DoorTile(posX, posY, map);
t.setConnectedDoor(connected);
t.side = side;
t.map = map;
return t;
}
public void setMap(ImageMap map) {
this.map = map;
}
}

View File

@ -27,11 +27,9 @@ public class World extends Knoten {
ImageMap start = new ImageMap("/res/images/maps/map2.png");
dungeon.add(start);
currentMap = start;
currentMap.start();
start.generate(dungeon, DoorTile.BOTTOM);
System.out.println("generated!");
currentMap.start();
player = new Player();
currentMap.getEntities().add(player);
@ -55,10 +53,10 @@ public class World extends Knoten {
currentMap.entfernen(player.actionFigur);
entfernen(currentMap);
currentMap = door.getConnectedDoor().getMap();
currentMap.add(player.actionFigur);
add(currentMap);
currentMap.add(player.actionFigur);
currentMap.start();
door.getConnectedDoor().waitForLeave();
player.setPos(door.getConnectedDoor().posX + 0.5f, door.getConnectedDoor().posY + 0.5f);
door.getConnectedDoor().waitForLeave();
}
}

View File

@ -88,21 +88,24 @@ public class ImageMap extends Map {
tiles[x][y] = map.getTile(x, y).clone();
if (tiles[x][y] instanceof DoorTile) {
DoorTile dt = (DoorTile) tiles[x][y];
switch (dt.getSide()) {
case DoorTile.TOP:
if (dt.getSide() == DoorTile.TOP) {
topDoor = dt;
break;
case DoorTile.BOTTOM:
topDoor.setMap(this);
}
if (dt.getSide() == DoorTile.BOTTOM) {
bottomDoor = dt;
break;
case DoorTile.LEFT:
bottomDoor.setMap(this);
}
if (dt.getSide() == DoorTile.LEFT) {
leftDoor = dt;
break;
case DoorTile.RIGHT:
leftDoor.setMap(this);
}
if (dt.getSide() == DoorTile.RIGHT) {
rightDoor = dt;
break;
rightDoor.setMap(this);
}
}
add(tiles[x][y]);
}
}
}