new map structure

This commit is contained in:
Asecave 2021-06-29 15:37:26 +02:00
parent f36c861726
commit b7da4535d7
33 changed files with 189 additions and 322 deletions

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@ -2,7 +2,7 @@ package main;
import ea.Ticker;
import main.entities.player.Player;
import main.maps.ImageMap;
import main.maps.Map;
public class DoorTile extends Tile implements Ticker {
@ -13,11 +13,11 @@ public class DoorTile extends Tile implements Ticker {
private int side;
private DoorTile connected;
private ImageMap map;
private Map map;
private boolean waitForLeave;
public DoorTile(float x, float y, ImageMap map) {
super(Tile.DOOR, x, y);
public DoorTile(int id, float x, float y, Map map) {
super(id, x, y);
this.map = map;
}
@ -52,7 +52,7 @@ public class DoorTile extends Tile implements Ticker {
return connected;
}
public ImageMap getMap() {
public Map getMap() {
return map;
}
@ -62,14 +62,14 @@ public class DoorTile extends Tile implements Ticker {
@Override
public DoorTile clone() {
DoorTile t = new DoorTile(posX, posY, map);
DoorTile t = new DoorTile(getID(), posX, posY, map);
t.setConnectedDoor(connected);
t.side = side;
t.map = map;
return t;
}
public void setMap(ImageMap map) {
public void setMap(Map map) {
this.map = map;
}
}

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@ -6,7 +6,6 @@ import java.io.IOException;
import javax.imageio.ImageIO;
import ea.BoundingRechteck;
import ea.Knoten;
import ea.Ticker;

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@ -2,7 +2,8 @@ package main;
import ea.Game;
import main.HUD.HUD;
import main.HUD.Herzen;
import main.worlds.TestWorld;
import main.worlds.World;
/**
* Von hier wird alles initialisiert. Das ist die höchste Klasse.
@ -19,7 +20,9 @@ public class Main extends Game {
instance = this;
// Welt initialisieren und Spieler hinzufügen und die Welt zu EA hinzufügen
world = new World();
world = new TestWorld();
manager.anmelden(world.getPlayer(), 20);
world.start();
wurzel.add(world);
hud = new HUD();
wurzel.add(hud);

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@ -7,6 +7,7 @@ import javax.imageio.ImageIO;
import ea.Bild;
import ea.Knoten;
import main.worlds.World;
/**
* Ein feld auf der Map
@ -21,10 +22,9 @@ public class Tile extends Knoten {
public static final int STONE_WALL = 3;
public static final int STONE_WALL_BOTTOM = 4;
public static final int STONE_FLOOR = 5;
public static final int DOOR = 6;
public static final int STONE_FLOOR_SHADOW_LEFT = 7;
public static final int DOOR_LEFT_BOTTOM = 8;
public static final int DOOR_LEFT_TOP = 9;
public static final int STONE_FLOOR_SHADOW_LEFT = 6;
public static final int DOOR_LEFT_BOTTOM = 7;
public static final int DOOR_LEFT_TOP = 8;
private Bild img; // Bild, das gerendert wird
private int id; // Die id dises Tiles//
@ -56,7 +56,7 @@ public class Tile extends Knoten {
}
private static void loadImages() {
images = new Bild[10];
images = new Bild[9];
for (int i = 0; i < images.length; i++) {
try {
BufferedImage buff = ImageIO.read(Tile.class.getResourceAsStream(getPathFromId(i)));
@ -92,8 +92,6 @@ public class Tile extends Knoten {
return "/res/images/tiles/stone_wall_bottom.png";
case STONE_FLOOR:
return "/res/images/tiles/TestTest.png";
case DOOR:
return "/res/images/tiles/door_left_bottom.png";
case STONE_FLOOR_SHADOW_LEFT:
return "/res/images/tiles/stone_floor_shadow_left.png";
case DOOR_LEFT_BOTTOM:
@ -152,6 +150,14 @@ public class Tile extends Knoten {
return id;
}
public float getPosX() {
return posX;
}
public float getPosY() {
return posY;
}
@Override
public Tile clone() {
return new Tile(id, posX, posY);

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@ -2,7 +2,7 @@ package main.entities;
import ea.ActionFigur;
import ea.Figur;
import main.World;
import main.worlds.World;
/*
* Alles was zustände hat und sich Bewegen kann, ist ein LivingEntity.

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@ -32,7 +32,12 @@ public class Corridor extends Map {
}
}
}
registerEntities();
}
@Override
public Map clone() {
Corridor c = new Corridor();
c.cloneTiles(this);
return c;
}
}

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@ -3,38 +3,22 @@ package main.maps;
import java.awt.Color;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.util.ArrayList;
import javax.imageio.ImageIO;
import main.DoorTile;
import main.Main;
import main.Tile;
public class ImageMap extends Map {
//Erstellung der abzulesenden Tiles (einem Tile wird eine farbe zugewiesen)
// Erstellung der abzulesenden Tiles (einem Tile wird eine farbe zugewiesen)
private static PixelTile[] pixels = { new PixelTile(Tile.STONE_WALL, new Color(100, 100, 100)),
new PixelTile(Tile.STONE_FLOOR, new Color(127, 127, 127)), new PixelTile(Tile.VOID, new Color(0, 0, 0)),
new PixelTile(Tile.DOOR, new Color(255, 0, 0)), new PixelTile(Tile.DOOR_LEFT_TOP, new Color(255, 150, 0)) ,
new PixelTile(Tile.DOOR_LEFT_BOTTOM, new Color(69, 150, 0)), new PixelTile(Tile.STONE_WALL_BOTTOM, new Color(145, 145, 145)),
new PixelTile(Tile.STONE_FLOOR_SHADOW_LEFT, new Color(251, 251, 129))};
public DoorTile topDoor;
public DoorTile leftDoor;
public DoorTile rightDoor;
public DoorTile bottomDoor;
private static ImageMap[] maps;
static {
maps = new ImageMap[8];
for (int i = 0; i < maps.length; i++) {
System.out.println("/res/images/maps/map" + (i + 1) + "a.png");
maps[i] = new ImageMap("/res/images/maps/map" + (i + 1) + "a.png");
}
}
new PixelTile(Tile.DOOR_LEFT_TOP, new Color(255, 150, 0)),
new PixelTile(Tile.DOOR_LEFT_BOTTOM, new Color(69, 150, 0)),
new PixelTile(Tile.STONE_WALL_BOTTOM, new Color(145, 145, 145)),
new PixelTile(Tile.STONE_FLOOR_SHADOW_LEFT, new Color(251, 251, 129)) };
public ImageMap(String path) {
super(15, 11);
@ -55,36 +39,15 @@ public class ImageMap extends Map {
}
}
if (id == Tile.DOOR_LEFT_BOTTOM) {
DoorTile door = new DoorTile(x, y, this);
tiles[x][y] = door;
DoorTile door = new DoorTile(id, x, y, this);
leftDoor = door;
door.setSide(DoorTile.LEFT);
tiles[x][y] = door;
add(tiles[x][y]);
continue;
}
if (id == Tile.DOOR ) {
DoorTile door = new DoorTile(x, y, this);
tiles[x][y] = door;
if (x == 7) {
if (y < 5) {
topDoor = door;
door.setSide(DoorTile.TOP);
} else {
bottomDoor = door;
door.setSide(DoorTile.BOTTOM);
}
}
if (y == 5) {
if (x < 7) {
leftDoor = door;
door.setSide(DoorTile.LEFT);
} else {
rightDoor = door;
door.setSide(DoorTile.RIGHT);
}
}
} else {
tiles[x][y] = new Tile(id, x, y);
}
tiles[x][y] = new Tile(id, x, y);
add(tiles[x][y]);
}
}
@ -95,31 +58,7 @@ public class ImageMap extends Map {
public ImageMap(ImageMap map) {
super(map.getWidth(), map.getHeight());
for (int x = 0; x < map.getWidth(); x++) {
for (int y = 0; y < map.getHeight(); y++) {
tiles[x][y] = map.getTile(x, y).clone();
if (tiles[x][y] instanceof DoorTile) {
DoorTile dt = (DoorTile) tiles[x][y];
if (dt.getSide() == DoorTile.TOP) {
topDoor = dt;
topDoor.setMap(this);
}
if (dt.getSide() == DoorTile.BOTTOM) {
bottomDoor = dt;
bottomDoor.setMap(this);
}
if (dt.getSide() == DoorTile.LEFT) {
leftDoor = dt;
leftDoor.setMap(this);
}
if (dt.getSide() == DoorTile.RIGHT) {
rightDoor = dt;
rightDoor.setMap(this);
}
}
add(tiles[x][y]);
}
}
cloneTiles(map);
}
private static class PixelTile {
@ -132,107 +71,8 @@ public class ImageMap extends Map {
}
}
public void generate(ArrayList<ImageMap> dungeon, int fromSide) {
if (topDoor != null && fromSide != DoorTile.TOP) {
ImageMap map = nextMap(DoorTile.BOTTOM);
connectDoors(topDoor, map.bottomDoor);
dungeon.add(map);
map.generate(dungeon, DoorTile.BOTTOM);
}
if (bottomDoor != null && fromSide != DoorTile.BOTTOM) {
ImageMap map = nextMap(DoorTile.TOP);
connectDoors(bottomDoor, map.topDoor);
dungeon.add(map);
map.generate(dungeon, DoorTile.TOP);
}
if (leftDoor != null && fromSide != DoorTile.LEFT) {
ImageMap map = nextMap(DoorTile.RIGHT);
connectDoors(leftDoor, map.rightDoor);
dungeon.add(map);
map.generate(dungeon, DoorTile.RIGHT);
}
if (rightDoor != null && fromSide != DoorTile.RIGHT) {
ImageMap map = nextMap(DoorTile.LEFT);
connectDoors(rightDoor, map.leftDoor);
dungeon.add(map);
map.generate(dungeon, DoorTile.LEFT);
}
}
private ImageMap nextMap(int entrySide) {
float r = 1f;
if (r < 0.1f) {
return maps[0].clone();
}
if (r < 0.2f) {
return maps[1].clone();
}
if (r < 0.6f) {
ImageMap map;
do {
map = maps[(int) (Math.random() * 2) + 2];
} while (!map.hasEntry(entrySide));
return map.clone();
} else {
ImageMap map;
do {
map = maps[(int) (Math.random() * 4) + 4];
} while (!map.hasEntry(entrySide));
return map.clone();
}
}
private boolean hasEntry(int entrySide) {
switch (entrySide) {
case DoorTile.TOP:
return topDoor != null;
case DoorTile.BOTTOM:
return bottomDoor != null;
case DoorTile.LEFT:
return leftDoor != null;
case DoorTile.RIGHT:
return rightDoor != null;
}
return false;
}
private void connectDoors(DoorTile door, DoorTile door2) {
door.setConnectedDoor(door2);
door2.setConnectedDoor(door);
}
public void start() {
if (topDoor != null) {
Main.instance.manager.anmelden(topDoor, 50);
}
if (bottomDoor != null) {
Main.instance.manager.anmelden(bottomDoor, 50);
}
if (leftDoor != null) {
Main.instance.manager.anmelden(leftDoor, 50);
}
if (rightDoor != null) {
Main.instance.manager.anmelden(rightDoor, 50);
}
}
public void stop() {
if (topDoor != null) {
Main.instance.manager.abmelden(topDoor);
}
if (bottomDoor != null) {
Main.instance.manager.abmelden(bottomDoor);
}
if (leftDoor != null) {
Main.instance.manager.abmelden(leftDoor);
}
if (rightDoor != null) {
Main.instance.manager.abmelden(rightDoor);
}
}
@Override
protected ImageMap clone() {
public ImageMap clone() {
return new ImageMap(this);
}
}

View File

@ -4,10 +4,12 @@ import java.util.ArrayList;
import ea.Knoten;
import ea.Ticker;
import main.DoorTile;
import main.Main;
import main.Tile;
import main.entities.Entity;
import main.entities.LivingEntity;
import main.entities.player.Player;
/**
* Auf der Map sind alle Entities, sowie die Tiles gespiechert.
@ -16,7 +18,11 @@ public abstract class Map extends Knoten implements Ticker {
protected Tile[][] tiles; // Die Tiles der map in einem 2D Array.
private ArrayList<Entity> entities;
public DoorTile topDoor;
public DoorTile leftDoor;
public DoorTile rightDoor;
public DoorTile bottomDoor;
public Map(int width, int height) {
tiles = new Tile[width][height];
@ -63,9 +69,83 @@ public abstract class Map extends Knoten implements Ticker {
return entities;
}
public void registerEntities() {
for (Entity e : getEntities()) {
Main.instance.manager.anmelden(e, 20);
public void addLivingEntity(LivingEntity e) {
entities.add(e);
add(e.actionFigur);
}
public abstract Map clone();
public void cloneTiles(Map map) {
for (int x = 0; x < map.getWidth(); x++) {
for (int y = 0; y < map.getHeight(); y++) {
tiles[x][y] = map.getTile(x, y).clone();
if (tiles[x][y] instanceof DoorTile) {
DoorTile dt = (DoorTile) tiles[x][y];
if (dt.getSide() == DoorTile.TOP) {
topDoor = dt;
topDoor.setMap(this);
}
if (dt.getSide() == DoorTile.BOTTOM) {
bottomDoor = dt;
bottomDoor.setMap(this);
}
if (dt.getSide() == DoorTile.LEFT) {
leftDoor = dt;
leftDoor.setMap(this);
}
if (dt.getSide() == DoorTile.RIGHT) {
rightDoor = dt;
rightDoor.setMap(this);
}
}
add(tiles[x][y]);
}
}
}
public void start() {
if (topDoor != null) {
Main.instance.manager.anmelden(topDoor, 50);
}
if (bottomDoor != null) {
Main.instance.manager.anmelden(bottomDoor, 50);
}
if (leftDoor != null) {
Main.instance.manager.anmelden(leftDoor, 50);
}
if (rightDoor != null) {
Main.instance.manager.anmelden(rightDoor, 50);
}
for (Entity e : entities) {
if (!(e instanceof Player)) {
Main.instance.manager.anmelden(e, 20);
}
}
}
public void stop() {
if (topDoor != null) {
Main.instance.manager.abmelden(topDoor);
}
if (bottomDoor != null) {
Main.instance.manager.abmelden(bottomDoor);
}
if (leftDoor != null) {
Main.instance.manager.abmelden(leftDoor);
}
if (rightDoor != null) {
Main.instance.manager.abmelden(rightDoor);
}
for (Entity e : entities) {
if (!(e instanceof Player)) {
Main.instance.manager.abmelden(e);
}
}
}
public void connectDoors(DoorTile door, DoorTile door2) {
door.setConnectedDoor(door2);
door2.setConnectedDoor(door);
}
}

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@ -1,25 +0,0 @@
package main.maps;
import main.Tile;
public class Map01 extends Map {
public Map01 () {
super (15,11);
for (int x = 0; x < tiles.length; x++) {
for (int y = 0; y < tiles[0].length; y++) {
//Wand
if((x == 4 || y == 9 || x == 10) && x > 3 && y > 0 && x < 11 && y < 10 && x != 7 ) {
tiles[x][y] = new Tile(3, x, y);
add(tiles[x][y]);
}
//Boden
else if(x > 3 && y > 0 && x < 11 && y < 10) {
tiles[x][y] = new Tile(5, x, y);
add(tiles[x][y]);
}
}
}
}
}

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@ -1,38 +0,0 @@
package main.maps;
import main.Tile;
public class Map02 extends Map {
public Map02() {
super(15, 11);
for (int x = 0; x < tiles.length; x++) {
for (int y = 0; y < tiles[0].length; y++) {
// Wand
if (y == 0 || x == 0 || y == 10 || x == 14) {
// Übergang, Tür
if (y == 10) {
if (x > 4 && x < 10) {
tiles[x][y] = new Tile(5, x, y);
add(tiles[x][y]);
continue;
}
}
tiles[x][y] = new Tile(3, x, y);
add(tiles[x][y]);
}
// 3D-Wand
else if(y == 1 ) {
tiles[x][y] = new Tile(4, x, y);
add(tiles[x][y]);
}
// Steinboden
else {
tiles[x][y] = new Tile(5, x, y);
add(tiles[x][y]);
}
}
}
}
}

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@ -1,17 +0,0 @@
package main.maps;
import main.Tile;
public class TestMap extends Map {
public TestMap() {
super(15, 11);
for (int x = 0; x < tiles.length; x++) {
for (int y = 0; y < tiles[0].length; y++) {
tiles[x][y] = new Tile(Math.random() * 5 < 1 ? 1 : 0, x, y);
add(tiles[x][y]);
}
}
}
}

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@ -28,17 +28,14 @@ public class TutorialMap extends Map {
}
}
// und Spinnen auch
Spider spider = new Spider();
add(spider.actionFigur);
getEntities().add(spider);
//und
Snake snake = new Snake();
add(snake.actionFigur);
getEntities().add(snake);
// Alle Entities als ticker registrieren (triggert dann die update methoden)
registerEntities();
addLivingEntity(new Spider());
addLivingEntity(new Snake());
}
@Override
public Map clone() {
TutorialMap c = new TutorialMap();
c.cloneTiles(this);
return c;
}
}

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@ -0,0 +1,17 @@
package main.worlds;
import main.entities.Snake;
import main.maps.Map;
public class TestWorld extends World {
public TestWorld() {
super(5);
Map m2 = maps[7].clone();
getCurrentMap().connectDoors(getCurrentMap().leftDoor, m2.leftDoor);
getCurrentMap().addLivingEntity(new Snake());
}
}

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@ -1,58 +1,53 @@
package main;
package main.worlds;
import ea.Knoten;
import main.entities.Snake;
import main.DoorTile;
import main.entities.player.Player;
import main.maps.ImageMap;
import main.maps.Map;
import java.util.ArrayList;
/**
* Hier werden alle Maps gespeichert.
*/
public class World extends Knoten {
public abstract class World extends Knoten {
public static final int SCALE_FACTOR = 4; // Der Basis Zoomfaktor
public static final int SCALE = SCALE_FACTOR * 16; // Eine Gameunit ist so viele pixel lang
private ImageMap currentMap; // Die Map die aktuell angezeigt werden soll.
private ArrayList<ImageMap> dungeon;
private Map currentMap; // Die Map die aktuell angezeigt werden soll.
private Player player;
public World() {
protected static Map[] maps;
dungeon = new ArrayList<>(50);
ImageMap start = new ImageMap("/res/images/maps/map2a.png");
dungeon.add(start);
currentMap = start;
start.generate(dungeon, DoorTile.BOTTOM);
System.out.println("generated!");
currentMap.start();
player = new Player();
currentMap.getEntities().add(player);
currentMap.add(player.actionFigur);
Snake s = new Snake();
currentMap.getEntities().add(s);
currentMap.add(s.actionFigur);
currentMap.registerEntities();
add(currentMap);
public World(int startMap) {
if (maps == null) {
maps = new ImageMap[8];
for (int i = 0; i < maps.length; i++) {
maps[i] = new ImageMap("/res/images/maps/map" + i + "a.png");
}
}
init(maps[startMap]);
}
public World(Map startMap) {
init(startMap);
}
private void init(Map startMap) {
currentMap = startMap;
player = new Player();
add(currentMap);
}
public Map getCurrentMap() {
return currentMap;
}
public Player getPlayer() {
return player;
}
public void changeMap(DoorTile door) {
currentMap.stop();
currentMap.entfernen(player.actionFigur);
@ -61,7 +56,12 @@ public class World extends Knoten {
add(currentMap);
currentMap.add(player.actionFigur);
currentMap.start();
player.setPos(door.getConnectedDoor().posX + 0.5f, door.getConnectedDoor().posY + 0.5f);
player.setPos(door.getConnectedDoor().getPosX() + 0.5f, door.getConnectedDoor().getPosY() + 0.5f);
door.getConnectedDoor().waitForLeave();
}
public void start() {
currentMap.addLivingEntity(player);
currentMap.start();
}
}

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