import schule.ngb.zm.*; import schule.ngb.zm.formen.*; public class Mover extends Circle implements Updatable { private Vector velocity; private Vector acceleration = new Vector(); public Mover( int x, int pY ) { this(x, pY, new Vector()); } public Mover( int x, int pY, Vector pVelocity ) { super(x, pY, 10); this.velocity = pVelocity.copy(); } public void applyForce( Vector force ) { acceleration.add(force); } public boolean isActive() { return true; } public void update( double delta ) { acceleration.scale(delta); velocity.add(acceleration); acceleration.scale(0.0); this.x += velocity.x; this.y += velocity.y; } }