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2 Commits
d587225ddb
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d5c8e7fa42
| Author | SHA1 | Date | |
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d5c8e7fa42 | ||
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71f6f86769 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -4,3 +4,4 @@
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/Zoelda/.settings/
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.classpath
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.project
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*.log
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83
Zoelda/src/main/Entity.java
Normal file
83
Zoelda/src/main/Entity.java
Normal file
@@ -0,0 +1,83 @@
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package main;
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import ea.Ticker;
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public abstract class Entity implements Ticker {
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protected float posX, posY;
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protected float velX, velY;
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protected float accelleration = 0.012f;
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protected float friction = 0.2f;
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protected float width = 1f, height = 1f;
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@Override
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public void tick() {
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posX += velX;
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posY += velY;
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velX *= (1f - friction);
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velY *= (1f - friction);
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if (velX < 0.001f && velX > -0.001f) {
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velX = 0f;
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}
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if (velY < 0.001f && velY > -0.001f) {
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velY = 0f;
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}
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update();
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}
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protected abstract void update();
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public void checkTileCollisions(Map map) {
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for (int x = (int) (posX - 2); x < posX + 2; x++) {
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for (int y = (int) (posY - 2); y < posY + 2; y++) {
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if (x >= 0 && x < map.getWidth() && y >= 0 && y < map.getHeight()) {
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if (map.getTile(x, y).isCollidable()) {
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if (posY + height / 2 > y && posY - height / 2 < y + 1 && posX + width / 2 > x && posX - width / 2 < x + 1) {
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float distN = Math.abs((y + 1 + height / 2) - posY);
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float distE = Math.abs((x + 1 + width / 2) - posX);
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float distS = Math.abs((y - height / 2) - posY);
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float distW = Math.abs((x - width / 2) - posX);
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if (distN <= distE && distN < distS && distN < distW) {
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onBlockCollision(new boolean[] { true, false, false, false }, x, y);
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} else if (distE <= distS && distE < distN && distE < distW) {
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onBlockCollision(new boolean[] { false, true, false, false }, x, y);
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} else if (distS <= distW && distS < distN && distS < distE) {
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onBlockCollision(new boolean[] { false, false, true, false }, x, y);
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} else if (distW <= distS && distW < distN && distW < distE) {
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onBlockCollision(new boolean[] { false, false, false, true }, x, y);
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}
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}
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}
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}
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}
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}
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}
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public void onBlockCollision(boolean[] sides, int blockX, int blockY) {
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if (sides[0]) {
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if (velY < 0) {
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velY = 0;
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}
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posY = blockY + 1 + height / 2;
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}
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if (sides[1]) {
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if (velX < 0) {
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velX = 0;
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}
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posX = blockX + 1 + width / 2;
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}
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if (sides[2]) {
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if (velY > 0) {
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velY = 0;
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}
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posY = blockY - height / 2;
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}
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if (sides[3]) {
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if (velX > 0) {
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velX = 0;
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}
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posX = blockX - width / 2;
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}
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}
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}
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49
Zoelda/src/main/LivingEntity.java
Normal file
49
Zoelda/src/main/LivingEntity.java
Normal file
@@ -0,0 +1,49 @@
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package main;
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import ea.ActionFigur;
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import ea.Figur;
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public class LivingEntity extends Entity {
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protected boolean side;
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protected ActionFigur actionFigur;
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protected float spriteOffsetX, spriteOffsetY;
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public LivingEntity(Figur figur, String name) {
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actionFigur = new ActionFigur(figur, name);
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}
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@Override
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protected void update() {
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if (velX < 0) {
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side = true;
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} else if (velX > 0) {
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side = false;
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}
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int offsetX = (int) ((width * Tile.getSize()) / 2 - (actionFigur.getBreite()) / 2);
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int offsetY = (int) ((height * Tile.getSize()) / 2 - (actionFigur.getHoehe()) / 2);
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actionFigur.positionSetzen(posX * Tile.getSize() + offsetX + spriteOffsetX * Tile.getSize(),
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posY * Tile.getSize() + offsetY + spriteOffsetY * Tile.getSize());
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}
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protected void moveLeft() {
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velX -= accelleration;
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}
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protected void moveRight() {
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velX += accelleration;
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}
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protected void moveUp() {
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velY -= accelleration;
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}
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protected void moveDown() {
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velY += accelleration;
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}
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protected void zustandSetzen(String name) {
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actionFigur.spiegelXSetzen(side);
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actionFigur.zustandSetzen(name);
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}
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}
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@@ -25,7 +25,6 @@ public class Malin extends Game {
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@Override
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public void tasteReagieren(int code) {
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}
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public World getWorld() {
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@@ -32,7 +32,11 @@ public class Map extends Knoten {
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return null;
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}
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// public int[][] getCollisionMap(){
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//
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// }
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public int getWidth() {
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return map.length;
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}
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public int getHeight() {
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return map[0].length;
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}
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}
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@@ -1,202 +1,69 @@
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package main;
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import ea.ActionFigur;
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import ea.Rechteck;
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import ea.Taste;
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import ea.Ticker;
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public class Player extends ActionFigur implements Ticker {
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public class Player extends LivingEntity {
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private Malin main;
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private static PlayerSheetLoader loader = new PlayerSheetLoader();
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private boolean side;
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private float velX, velY;
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private int oldPosX, oldPosY;
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private float accelleration = 0.15f;
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private float friction = 0.2f;
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private Rechteck hitBox = new Rechteck(0, 0, 0, 0);
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public Player(Malin main) {
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super(loader.getPlayer(0), "idle_left");
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this.main = main;
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neuerZustand(loader.getPlayer(1), "idle_right");
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neuerZustand(loader.getPlayer(2), "walk_left");
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neuerZustand(loader.getPlayer(3), "walk_right");
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neuerZustand(loader.getPlayer(4), "strike_left");
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neuerZustand(loader.getPlayer(5), "strike_right");
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neuerZustand(loader.getPlayer(6), "swipe_left");
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neuerZustand(loader.getPlayer(7), "swipe_right");
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neuerZustand(loader.getPlayer(8), "die");
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width = 0.7f;
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height = 0.8f;
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spriteOffsetY = -0.14f;
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posX = 4f;
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posY = 4f;
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loader.getPlayer(0).animationsGeschwindigkeitSetzen(200);
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loader.getPlayer(1).animationsGeschwindigkeitSetzen(200);
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loader.getPlayer(2).animationsGeschwindigkeitSetzen(50);
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loader.getPlayer(3).animationsGeschwindigkeitSetzen(50);
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loader.getPlayer(1).animationsGeschwindigkeitSetzen(50);
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positionSetzen(Tile.getSize() * 2, Tile.getSize() * 2);
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actionFigur.neuerZustand(loader.getPlayer(0), "idle");
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actionFigur.neuerZustand(loader.getPlayer(1), "walk");
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actionFigur.neuerZustand(loader.getPlayer(2), "strike");
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actionFigur.neuerZustand(loader.getPlayer(3), "swipe");
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actionFigur.neuerZustand(loader.getPlayer(4), "die");
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}
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@Override
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public void tick() {
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if (!((aktuellesVerhalten() == "strike_left" || aktuellesVerhalten() == "strike_right")
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&& aktuelleFigur().aktuellesBild() < aktuelleFigur().animation().length - 1)) {
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if (main.tasteGedrueckt(Taste.W)) {
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velY -= World.SCALE * accelleration;
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}
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if (main.tasteGedrueckt(Taste.S)) {
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velY += World.SCALE * accelleration;
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}
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if (main.tasteGedrueckt(Taste.A)) {
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velX -= World.SCALE * accelleration;
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side = false;
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}
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if (main.tasteGedrueckt(Taste.D)) {
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velX += World.SCALE * accelleration;
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side = true;
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}
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setX(getX() + velX);
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setY(getY() + velY);
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velX *= (1f - friction);
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velY *= (1f - friction);
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if (velX < 0.2f && velX > -0.2f) {
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velX = 0f;
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}
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if (velY < 0.2f && velY > -0.2f) {
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velY = 0f;
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}
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hitBox.positionSetzen(positionX() + 103, positionY() + 35);
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hitBox.breiteSetzen(50);
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hitBox.hoeheSetzen(80);
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final int xOffset = hitBox.positionX() - positionX();
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final int yOffset = hitBox.positionY() - positionY();
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int tileX, tileY;
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Tile t;
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// collision left
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if (hitBox.positionX() - oldPosX < 0) {
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tileX = hitBox.positionX() / Tile.getSize();
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tileY = hitBox.positionY() / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velX = 0;
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int x = t.getRight() - xOffset;
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oldPosX = x;
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positionSetzen(x, positionY());
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protected void update() {
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System.out.println(posX);
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if (!((actionFigur.aktuellesVerhalten().equals("strike"))
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&& actionFigur.aktuelleFigur().aktuellesBild() < actionFigur.aktuelleFigur().animation().length - 1)) {
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if (!((actionFigur.aktuellesVerhalten().equals("swipe"))
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&& actionFigur.aktuelleFigur().aktuellesBild() < actionFigur.aktuelleFigur().animation().length - 1)) {
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if (main.tasteGedrueckt(Taste.A)) {
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moveLeft();
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}
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tileX = hitBox.positionX() / Tile.getSize();
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tileY = (int) (hitBox.positionY() + hitBox.getHoehe()) / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velX = 0;
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int x = t.getRight() - xOffset;
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oldPosX = x;
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positionSetzen(x, positionY());
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if (main.tasteGedrueckt(Taste.D)) {
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moveRight();
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}
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}
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// collision right
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if (hitBox.positionX() - oldPosX > 0) {
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tileX = (int) (hitBox.positionX() + hitBox.getBreite()) / Tile.getSize();
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tileY = hitBox.positionY() / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velX = 0;
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int x = t.getLeft() - xOffset - (int) hitBox.getBreite();
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oldPosX = x;
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positionSetzen(x, positionY());
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if (main.tasteGedrueckt(Taste.W)) {
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moveUp();
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}
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tileX = (int) (hitBox.positionX() + hitBox.getBreite()) / Tile.getSize();
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tileY = (int) (hitBox.positionY() + hitBox.getHoehe()) / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velX = 0;
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int x = t.getLeft() - xOffset - (int) hitBox.getBreite();
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oldPosX = x;
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positionSetzen(x, positionY());
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if (main.tasteGedrueckt(Taste.S)) {
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moveDown();
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}
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}
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// collision top
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if (hitBox.positionY() - oldPosY < 0) {
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tileX = hitBox.positionX() / Tile.getSize();
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tileY = hitBox.positionY() / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velY = 0;
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int y = t.getBottom() - yOffset;
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oldPosY = y;
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positionSetzen(positionX(), y);
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}
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tileX = (int) (hitBox.positionX() + hitBox.getBreite()) / Tile.getSize();
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tileY = hitBox.positionY() / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velY = 0;
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int y = t.getBottom() - yOffset;
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oldPosY = y;
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positionSetzen(positionX(), y);
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}
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}
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// collision bottom
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if (hitBox.positionY() - oldPosY > 0) {
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tileX = hitBox.positionX() / Tile.getSize();
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tileY = (int) (hitBox.positionY() + hitBox.getHoehe()) / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
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velY = 0;
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int y = t.getTop() - (int) hitBox.getHoehe() - yOffset;
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oldPosY = y;
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positionSetzen(positionX(), y);
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}
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tileX = (int) (hitBox.positionX() + hitBox.getBreite()) / Tile.getSize();
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tileY = (int) (hitBox.positionY() + hitBox.getHoehe()) / Tile.getSize();
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t = main.getWorld().getCurrentMap().getTile(tileX, tileY);
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if (t != null && t.isCollidable()) {
|
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velY = 0;
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int y = t.getTop() - (int) hitBox.getHoehe() - yOffset;
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oldPosY = y;
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positionSetzen(positionX(), y);
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}
|
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}
|
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oldPosX = hitBox.positionX();
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oldPosY = hitBox.positionY();
|
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if (!((aktuellesVerhalten() == "swipe_left" || aktuellesVerhalten() == "swipe_right")
|
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&& aktuelleFigur().aktuellesBild() < aktuelleFigur().animation().length - 1)) {
|
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if (velX == 0 && velY == 0) {
|
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if (side) {
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zustandSetzen("idle_right");
|
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} else {
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zustandSetzen("idle_left");
|
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}
|
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zustandSetzen("idle");
|
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} else {
|
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if (side) {
|
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zustandSetzen("walk_right");
|
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} else {
|
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zustandSetzen("walk_left");
|
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}
|
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zustandSetzen("walk");
|
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}
|
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|
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if (main.tasteGedrueckt(Taste.LEERTASTE)) {
|
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if (side) {
|
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zustandSetzen("swipe_right");
|
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} else {
|
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zustandSetzen("swipe_left");
|
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}
|
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zustandSetzen("swipe");
|
||||
}
|
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if (main.tasteGedrueckt(Taste.Q)) {
|
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if (side) {
|
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zustandSetzen("strike_right");
|
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} else {
|
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zustandSetzen("strike_left");
|
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}
|
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zustandSetzen("strike");
|
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}
|
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}
|
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checkTileCollisions(main.getWorld().getCurrentMap());
|
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super.update();
|
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} else {
|
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velX = 0;
|
||||
velY = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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@@ -19,29 +19,21 @@ public class PlayerSheetLoader {
|
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try {
|
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BufferedImage sheet = ImageIO.read(Tile.class.getResourceAsStream("/res/images/player_sprite_sheet.png"));
|
||||
|
||||
PixelFeld[][] sprites = new PixelFeld[9][];
|
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PixelFeld[][] sprites = new PixelFeld[5][];
|
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sprites[0] = new PixelFeld[5];
|
||||
sprites[1] = new PixelFeld[5];
|
||||
sprites[2] = new PixelFeld[8];
|
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sprites[3] = new PixelFeld[8];
|
||||
sprites[1] = new PixelFeld[8];
|
||||
sprites[2] = new PixelFeld[7];
|
||||
sprites[3] = new PixelFeld[6];
|
||||
sprites[4] = new PixelFeld[7];
|
||||
sprites[5] = new PixelFeld[7];
|
||||
sprites[6] = new PixelFeld[6];
|
||||
sprites[7] = new PixelFeld[6];
|
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sprites[8] = new PixelFeld[7];
|
||||
|
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loadSprites(sprites[0], 0, 64, 32, sheet, true);
|
||||
loadSprites(sprites[1], 0, 64, 32, sheet, false);
|
||||
loadSprites(sprites[2], 1, 64, 32, sheet, true);
|
||||
loadSprites(sprites[3], 1, 64, 32, sheet, false);
|
||||
loadSprites(sprites[4], 2, 64, 32, sheet, true);
|
||||
loadSprites(sprites[5], 2, 64, 32, sheet, false);
|
||||
loadSprites(sprites[6], 3, 64, 32, sheet, true);
|
||||
loadSprites(sprites[7], 3, 64, 32, sheet, false);
|
||||
loadSprites(sprites[8], 7, 64, 32, sheet, false);
|
||||
loadSprites(sprites[0], 0, 64, 32, sheet);
|
||||
loadSprites(sprites[1], 1, 64, 32, sheet);
|
||||
loadSprites(sprites[2], 2, 64, 32, sheet);
|
||||
loadSprites(sprites[3], 3, 64, 32, sheet);
|
||||
loadSprites(sprites[4], 4, 64, 32, sheet);
|
||||
|
||||
Figur fig;
|
||||
player = new Figur[9];
|
||||
player = new Figur[5];
|
||||
for (int i = 0; i < player.length; i++) {
|
||||
fig = new Figur();
|
||||
fig.animationSetzen(sprites[i]);
|
||||
@@ -57,7 +49,7 @@ public class PlayerSheetLoader {
|
||||
return player[y];
|
||||
}
|
||||
|
||||
private void loadSprites(PixelFeld[] sprites, int row, int w, int h, BufferedImage sheet, boolean reverse) {
|
||||
private void loadSprites(PixelFeld[] sprites, int row, int w, int h, BufferedImage sheet) {
|
||||
for (int s = 0; s < sprites.length; s++) {
|
||||
sprites[s] = new PixelFeld(w * (int) (World.SCALE / SCALE_DIV), h * (int) (World.SCALE / SCALE_DIV), 1);
|
||||
for (int x = 0; x < w; x++) {
|
||||
@@ -72,15 +64,6 @@ public class PlayerSheetLoader {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (reverse) {
|
||||
PixelFeld copy = new PixelFeld(sprites[s].breite(), sprites[s].hoehe(), 1);
|
||||
for (int x = 0; x < sprites[s].breite(); x++) {
|
||||
for (int y = 0; y < sprites[s].hoehe(); y++) {
|
||||
copy.farbeSetzen(sprites[s].breite() - x - 1, y, sprites[s].getPic()[x][y]);
|
||||
}
|
||||
}
|
||||
sprites[s] = copy;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ import ea.Knoten;
|
||||
|
||||
public class World extends Knoten {
|
||||
|
||||
public static final int SCALE = 3;
|
||||
public static final int SCALE = 6;
|
||||
|
||||
private Map currentMap;
|
||||
|
||||
@@ -12,7 +12,7 @@ public class World extends Knoten {
|
||||
|
||||
currentMap = new Map();
|
||||
add(currentMap);
|
||||
add(player);
|
||||
add(player.actionFigur);
|
||||
}
|
||||
|
||||
public Map getCurrentMap() {
|
||||
|
||||
Reference in New Issue
Block a user