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https://github.com/jneug/zeichenmaschine.git
synced 2026-04-14 14:43:33 +02:00
Refactorings
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@@ -108,7 +108,7 @@ public class Spielemaschine extends Zeichenmaschine {
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}
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@Override
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public void draw( Graphics2D pGraphics ) {
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public void draw( Graphics2D graphics ) {
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clear();
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List<Drawable> it = List.copyOf(drawables);
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for( Drawable d: it ) {
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@@ -116,7 +116,7 @@ public class Spielemaschine extends Zeichenmaschine {
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d.draw(drawing);
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}
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}
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super.draw(pGraphics);
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super.draw(graphics);
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}
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}
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@@ -82,7 +82,7 @@ public class Zeichenmaschine extends Constants {
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/**
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* Zustand der Zeichenmaschine insgesamt
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*/
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private Options.AppState state = Options.AppState.INITIALIZING;
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private Options.AppState state;
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/**
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* Zustand des update/draw Threads
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@@ -92,7 +92,7 @@ public class Zeichenmaschine extends Constants {
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/**
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* Ob der Zeichenthread noch laufen soll, oder beendet.
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*/
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private boolean running = false;
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private boolean running;
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private boolean terminateImediately = false;
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@@ -105,7 +105,7 @@ public class Zeichenmaschine extends Constants {
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* Ob die ZM bei nicht überschriebener update() Methode stoppen soll,
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* oder trotzdem weiterläuft.
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*/
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private boolean run_once = true;
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private final boolean run_once;
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/**
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* Aktuelle Frames pro Sekunde der Zeichenmaschine.
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@@ -115,17 +115,17 @@ public class Zeichenmaschine extends Constants {
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/**
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* Hauptthread der Zeichenmaschine.
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*/
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private Thread mainThread;
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private final Thread mainThread;
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/**
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* Queue für geplante Aufgaben
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*/
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private DelayQueue<DelayedTask> taskQueue = new DelayQueue<>();
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private final DelayQueue<DelayedTask> taskQueue = new DelayQueue<>();
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/**
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* Queue für abgefangene InputEvents
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*/
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private BlockingQueue<InputEvent> eventQueue = new LinkedBlockingQueue<>();
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private final BlockingQueue<InputEvent> eventQueue = new LinkedBlockingQueue<>();
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/**
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* Gibt an, ob nach Ende des Hauptthreads das Programm beendet werden soll,
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@@ -238,6 +238,7 @@ public class Zeichenmaschine extends Constants {
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* @param run_once {@code true} beendet die Zeichenmaschine nach einem
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* Aufruf von {@code draw()}.
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*/
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@SuppressWarnings("static-access")
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public Zeichenmaschine( int width, int height, String title, boolean run_once ) {
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LOG.info("Starting " + APP_NAME + " " + APP_VERSION);
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@@ -321,17 +322,15 @@ public class Zeichenmaschine extends Constants {
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*
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* @param title
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*/
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private final Zeichenfenster createFrame( Zeichenleinwand c, String title ) {
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private Zeichenfenster createFrame( Zeichenleinwand c, String title ) {
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while( frame == null ) {
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try {
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TaskRunner.invokeLater(new Runnable() {
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@Override
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public void run() {
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Zeichenfenster.setLookAndFeel();
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frame = new Zeichenfenster(canvas, title);
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}
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TaskRunner.invokeLater(() -> {
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Zeichenfenster.setLookAndFeel();
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frame = new Zeichenfenster(canvas, title);
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}).get();
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} catch( InterruptedException e ) {
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// Keep waiting
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} catch( ExecutionException e ) {
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LOG.error(e, "Error initializing application frame: %s", e.getMessage());
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throw new RuntimeException(e);
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@@ -586,11 +585,11 @@ public class Zeichenmaschine extends Constants {
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* @see Zeichenleinwand#setSize(int, int)
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*/
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public final void setSize( int width, int height ) {
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frame.setSize(width, height);
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frame.setCanvasSize(width, height);
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java.awt.Rectangle canvasBounds = frame.getCanvasBounds();
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canvasWidth = (int) canvasBounds.getWidth();
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canvasHeight = (int) canvasBounds.getHeight();
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canvasWidth = canvasBounds.width;
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canvasHeight = canvasBounds.height;
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}
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/**
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@@ -1312,7 +1311,7 @@ public class Zeichenmaschine extends Constants {
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long overslept = 0L;
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// Interne Zähler für tick und runtime
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int _tick = 0;
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long _runtime = 0;
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long _runtime;
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// Öffentliche Zähler für Unterklassen
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tick = 0;
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runtime = 0;
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@@ -1443,7 +1442,7 @@ public class Zeichenmaschine extends Constants {
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}
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// TODO: Remove
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class DelayedTask implements Delayed {
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static class DelayedTask implements Delayed {
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long startTime; // in ms
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@@ -1541,7 +1540,7 @@ public class Zeichenmaschine extends Constants {
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public UpdateThreadExecutor() {
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super(1, 1, 0L,
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TimeUnit.MILLISECONDS, new LinkedBlockingQueue<Runnable>(),
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TimeUnit.MILLISECONDS, new LinkedBlockingQueue<>(),
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new ThreadFactory() {
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private final AtomicInteger threadNumber = new AtomicInteger(1);
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@Override
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