mirror of
https://github.com/jneug/zeichenmaschine.git
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An Gradle Struktur angepasst
This commit is contained in:
200
src/main/java/schule/ngb/zm/anim/Animations.java
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200
src/main/java/schule/ngb/zm/anim/Animations.java
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@@ -0,0 +1,200 @@
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package schule.ngb.zm.anim;
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import schule.ngb.zm.Color;
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import schule.ngb.zm.Constants;
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import schule.ngb.zm.Vector;
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import schule.ngb.zm.tasks.FrameSynchronizedTask;
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import schule.ngb.zm.tasks.TaskRunner;
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import schule.ngb.zm.util.Log;
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import schule.ngb.zm.util.Validator;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.concurrent.Future;
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import java.util.function.*;
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public class Animations {
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public static final <T> Future<T> animateProperty( String propName, T target, double to, int runtime, DoubleUnaryOperator easing ) {
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double from;
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try {
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from = callGetter(target, propName, double.class);
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} catch( InvocationTargetException | NoSuchMethodException |
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IllegalAccessException ex ) {
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throw new RuntimeException("Can't access property getter for animation.", ex);
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}
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Method propSetter;
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try {
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propSetter = findSetter(target, propName, double.class);
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} catch( NoSuchMethodException ex ) {
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throw new RuntimeException("Can't find property setter for animation.", ex);
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}
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return animateProperty(target, from, to, runtime, easing, ( d ) -> {
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try {
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propSetter.invoke(target, d);
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} catch( IllegalAccessException | InvocationTargetException e ) {
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throw new RuntimeException("Can't access property setter for animation.", e);
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}
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});
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}
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public static final <T> Future<T> animateProperty( String propName, T target, Color to, int runtime, DoubleUnaryOperator easing ) {
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Color from;
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try {
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from = callGetter(target, propName, Color.class);
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} catch( InvocationTargetException | NoSuchMethodException |
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IllegalAccessException ex ) {
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throw new RuntimeException("Can't access property getter for animation.", ex);
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}
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Method propSetter;
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try {
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propSetter = findSetter(target, propName, Color.class);
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} catch( NoSuchMethodException ex ) {
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throw new RuntimeException("Can't find property setter for animation.", ex);
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}
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return animateProperty(target, from, to, runtime, easing, ( d ) -> {
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try {
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propSetter.invoke(target, d);
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} catch( IllegalAccessException | InvocationTargetException e ) {
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throw new RuntimeException("Can't access property setter for animation.", e);
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}
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});
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}
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public static final <T> Future<T> animateProperty( String propName, T target, Vector to, int runtime, DoubleUnaryOperator easing ) {
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Vector from;
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try {
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from = callGetter(target, propName, Vector.class);
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} catch( InvocationTargetException | NoSuchMethodException |
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IllegalAccessException ex ) {
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throw new RuntimeException("Can't access property getter for animation.", ex);
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}
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Method propSetter;
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try {
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propSetter = findSetter(target, propName, Vector.class);
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} catch( NoSuchMethodException ex ) {
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throw new RuntimeException("Can't find property setter for animation.", ex);
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}
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return animateProperty(target, from, to, runtime, easing, ( d ) -> {
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try {
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propSetter.invoke(target, d);
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} catch( IllegalAccessException | InvocationTargetException e ) {
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throw new RuntimeException("Can't access property setter for animation.", e);
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}
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});
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}
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private static final <T, R> R callGetter( T target, String propName, Class<R> propType ) throws NoSuchMethodException, InvocationTargetException, IllegalAccessException {
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String getterName = makeMethodName("get", propName);
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Method getter = target.getClass().getMethod(getterName);
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if( getter != null && getter.getReturnType().equals(propType) ) {
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return (R) getter.invoke(target);
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} else {
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throw new NoSuchMethodException(String.format("No getter for property <%s> found.", propName));
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}
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}
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private static final <T, R> Method findSetter( T target, String propName, Class<R> propType ) throws NoSuchMethodException {
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String setterName = makeMethodName("set", propName);
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Method setter = target.getClass().getMethod(setterName, propType);
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if( setter != null && setter.getReturnType().equals(void.class) && setter.getParameterCount() == 1 ) {
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return setter;
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} else {
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throw new NoSuchMethodException(String.format("No setter for property <%s> found.", propName));
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}
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}
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private static final String makeMethodName( String prefix, String propName ) {
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String firstChar = propName.substring(0, 1).toUpperCase();
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String tail = "";
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if( propName.length() > 1 ) {
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tail = propName.substring(1);
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}
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return prefix + firstChar + tail;
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}
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public static final <T> Future<T> animateProperty( T target, final double from, final double to, int runtime, DoubleUnaryOperator easing, DoubleConsumer propSetter ) {
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Validator.requireNotNull(target);
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Validator.requireNotNull(propSetter);
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return animate(target, runtime, easing, ( e ) -> propSetter.accept(Constants.interpolate(from, to, e)));
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}
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public static final <T> Future<T> animateProperty( T target, final Color from, final Color to, int runtime, DoubleUnaryOperator easing, Consumer<Color> propSetter ) {
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return animate(target, runtime, easing, ( e ) -> propSetter.accept(Color.interpolate(from, to, e)));
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}
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public static final <T> Future<T> animateProperty( T target, final Vector from, final Vector to, int runtime, DoubleUnaryOperator easing, Consumer<Vector> propSetter ) {
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return animate(target, runtime, easing, ( e ) -> propSetter.accept(Vector.interpolate(from, to, e)));
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}
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public static final <T, R> Future<T> animateProperty( T target, R from, R to, int runtime, DoubleUnaryOperator easing, DoubleFunction<R> interpolator, Consumer<R> propSetter ) {
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return animate(target, runtime, easing, interpolator, ( t, r ) -> propSetter.accept(r));
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}
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public static final <T, R> Future<T> animate( T target, int runtime, DoubleUnaryOperator easing, DoubleFunction<R> interpolator, BiConsumer<T, R> applicator ) {
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return animate(target, runtime, easing, ( e ) -> applicator.accept(target, interpolator.apply(e)));
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}
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public static final <T> Future<T> animate( T target, int runtime, DoubleUnaryOperator easing, DoubleConsumer stepper ) {
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/*final long starttime = System.currentTimeMillis();
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return TaskRunner.run(() -> {
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double t = 0.0;
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do {
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// One animation step for t in [0,1]
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stepper.accept(easing.applyAsDouble(t));
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try {
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Thread.sleep(1000 / Constants.framesPerSecond);
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} catch( InterruptedException ex ) {
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}
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t = (double) (System.currentTimeMillis() - starttime) / (double) runtime;
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} while( t < 1.0 );
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stepper.accept(easing.applyAsDouble(1.0));
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}, target);*/
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return TaskRunner.run(new FrameSynchronizedTask() {
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double t = 0.0;
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final long starttime = System.currentTimeMillis();
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@Override
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public void update( double delta ) {
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// One animation step for t in [0,1]
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stepper.accept(easing.applyAsDouble(t));
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t = (double) (System.currentTimeMillis() - starttime) / (double) runtime;
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running = (t <= 1.0);
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}
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@Override
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protected void finish() {
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stepper.accept(easing.applyAsDouble(1.0));
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}
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}, target);
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}
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public static final <T, R> Future<T> animate( T target, int runtime, Animator<T, R> animator ) {
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return animate(
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target, runtime,
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animator::easing,
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animator::interpolator,
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animator::applicator
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);
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}
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/*public static <T> Future<?> animate( Animation<T> animation ) {
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animation.start();
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return null;
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}
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public static <T> Future<?> animate( Animation<T> animation, DoubleUnaryOperator easing ) {
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animation.start(easing);
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return null;
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}*/
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public static final Log LOG = Log.getLogger(Animations.class);
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}
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11
src/main/java/schule/ngb/zm/anim/Animator.java
Normal file
11
src/main/java/schule/ngb/zm/anim/Animator.java
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@@ -0,0 +1,11 @@
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package schule.ngb.zm.anim;
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public interface Animator<T, R> {
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double easing(double t);
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R interpolator(double e);
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void applicator(T target, R value);
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}
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320
src/main/java/schule/ngb/zm/anim/Easing.java
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320
src/main/java/schule/ngb/zm/anim/Easing.java
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package schule.ngb.zm.anim;
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import java.util.function.DoubleUnaryOperator;
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/**
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* @see <a href="https://easings.net/de">Cheat Sheet für Easing-Funktionen</a>
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*/
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public class Easing {
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public static final DoubleUnaryOperator DEFAULT_EASING = Easing::smooth;
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public static final DoubleUnaryOperator thereAndBack() {
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return Easing::thereAndBack;
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}
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public static final DoubleUnaryOperator thereAndBack( final DoubleUnaryOperator baseEasing ) {
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return ( t ) -> thereAndBack(t, baseEasing);
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}
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public static final double thereAndBack( double t ) {
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return thereAndBack(t, DEFAULT_EASING);
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}
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public static final double thereAndBack( double t, DoubleUnaryOperator baseEasing ) {
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if( t < 0.5 ) {
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return baseEasing.applyAsDouble(2 * t);
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} else {
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return baseEasing.applyAsDouble(2 - 2 * t);
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}
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}
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public static final DoubleUnaryOperator halfAndHalf( final DoubleUnaryOperator firstEasing, final DoubleUnaryOperator secondEasing ) {
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return ( t ) -> halfAndHalf(t, firstEasing, secondEasing);
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}
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public static final DoubleUnaryOperator halfAndHalf( final DoubleUnaryOperator firstEasing, final DoubleUnaryOperator secondEasing, final double split ) {
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return ( t ) -> halfAndHalf(t, firstEasing, secondEasing, split);
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}
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public static final double halfAndHalf( double t, DoubleUnaryOperator firstEasing, DoubleUnaryOperator secondEasing ) {
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return halfAndHalf(t, firstEasing, secondEasing, 0.5);
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}
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public static final double halfAndHalf( double t, DoubleUnaryOperator firstEasing, DoubleUnaryOperator secondEasing, double split ) {
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if( t < split ) {
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return firstEasing.applyAsDouble(2 * t);
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} else {
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return secondEasing.applyAsDouble(1 - 2 * t);
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}
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}
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/*
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* Functions taken from easings.net
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*/
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public static final DoubleUnaryOperator linear() {
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return Easing::linear;
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}
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public static final double linear( double t ) {
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return t;
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}
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public static final DoubleUnaryOperator quadIn() {
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return Easing::quadIn;
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}
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public static final double quadIn( double t ) {
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return t * t;
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}
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public static final DoubleUnaryOperator quadOut() {
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return Easing::quadOut;
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}
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public static final double quadOut( double t ) {
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return 1 - (1 - t) * (1 - t);
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}
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public static final DoubleUnaryOperator quadInOut() {
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return Easing::quadInOut;
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}
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public static final double quadInOut( double t ) {
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return t < 0.5 ? 2 * t * t : 1 - Math.pow(-2 * t + 2, 2) / 2;
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}
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public static final DoubleUnaryOperator cubicIn() {
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return Easing::cubicIn;
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}
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public static final double cubicIn( double t ) {
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return t * t * t;
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}
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public static final DoubleUnaryOperator cubicOut() {
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return Easing::cubicOut;
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}
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public static final double cubicOut( double t ) {
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return 1 - Math.pow(1 - t, 3);
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}
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public static final DoubleUnaryOperator cubicInOut() {
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return Easing::cubicInOut;
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||||
}
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public static final double cubicInOut( double t ) {
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return t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2;
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}
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public static final DoubleUnaryOperator sineIn() {
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return Easing::sineIn;
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}
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public static final double sineIn( double t ) {
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return 1 - Math.cos((t * Math.PI) / 2);
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}
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public static final DoubleUnaryOperator sineOut() {
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return Easing::sineOut;
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||||
}
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||||
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public static final double sineOut( double t ) {
|
||||
return Math.sin((t * Math.PI) / 2);
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||||
}
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||||
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||||
public static final DoubleUnaryOperator sineInOut() {
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return Easing::sineInOut;
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||||
}
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||||
|
||||
public static final double sineInOut( double t ) {
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||||
return -(Math.cos(Math.PI * t) - 1) / 2;
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||||
}
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||||
public static final DoubleUnaryOperator elasticIn() {
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return Easing::elasticIn;
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||||
}
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||||
public static final double elasticIn( double t ) {
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||||
double c4 = (2 * Math.PI) / 3;
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||||
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||||
return t == 0
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||||
? 0
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||||
: t == 1
|
||||
? 1
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||||
: -Math.pow(2, 10 * t - 10) * Math.sin((t * 10 - 10.75) * c4);
|
||||
}
|
||||
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||||
public static final DoubleUnaryOperator elasticOut() {
|
||||
return Easing::elasticOut;
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||||
}
|
||||
|
||||
public static final double elasticOut( double t ) {
|
||||
double c4 = (2 * Math.PI) / 3;
|
||||
|
||||
return t == 0
|
||||
? 0
|
||||
: t == 1
|
||||
? 1
|
||||
: Math.pow(2, -10 * t) * Math.sin((t * 10 - 0.75) * c4) + 1;
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator elasticInOut() {
|
||||
return Easing::elasticInOut;
|
||||
}
|
||||
|
||||
public static final double elasticInOut( double t ) {
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||||
double c5 = (2 * Math.PI) / 4.5;
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||||
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||||
return t == 0
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||||
? 0
|
||||
: t == 1
|
||||
? 1
|
||||
: t < 0.5
|
||||
? -(Math.pow(2, 20 * t - 10) * Math.sin((20 * t - 11.125) * c5)) / 2
|
||||
: (Math.pow(2, -20 * t + 10) * Math.sin((20 * t - 11.125) * c5)) / 2 + 1;
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator bounceIn() {
|
||||
return Easing::bounceIn;
|
||||
}
|
||||
|
||||
public static final double bounceIn( double t ) {
|
||||
return 1 - bounceOut(1 - t);
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator bounceOut() {
|
||||
return Easing::bounceOut;
|
||||
}
|
||||
|
||||
public static final double bounceOut( double t ) {
|
||||
double n1 = 7.5625;
|
||||
double d1 = 2.75;
|
||||
|
||||
if( t < 1.0 / d1 ) {
|
||||
return n1 * t * t;
|
||||
} else if( t < 2.0 / d1 ) {
|
||||
return n1 * (t -= 1.5 / d1) * t + 0.75;
|
||||
} else if( t < 2.5 / d1 ) {
|
||||
return n1 * (t -= 2.25 / d1) * t + 0.9375;
|
||||
} else {
|
||||
return n1 * (t -= 2.625 / d1) * t + 0.984375;
|
||||
}
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator bounceInOut() {
|
||||
return Easing::bounceInOut;
|
||||
}
|
||||
|
||||
public static final double bounceInOut( double t ) {
|
||||
return t < 0.5
|
||||
? (1 - bounceOut(1 - 2 * t)) / 2
|
||||
: (1 + bounceOut(2 * t - 1)) / 2;
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator backIn() {
|
||||
return Easing::backIn;
|
||||
}
|
||||
|
||||
public static final double backIn( double t ) {
|
||||
double c1 = 1.70158;
|
||||
double c3 = c1 + 1;
|
||||
|
||||
return c3 * t * t * t - c1 * t * t;
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator backOut() {
|
||||
return Easing::backOut;
|
||||
}
|
||||
|
||||
public static final double backOut( double t ) {
|
||||
double c1 = 1.70158;
|
||||
double c3 = c1 + 1;
|
||||
|
||||
return 1 + c3 * Math.pow(t - 1, 3) + c1 * Math.pow(t - 1, 2);
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator backInOut() {
|
||||
return Easing::backInOut;
|
||||
}
|
||||
|
||||
public static final double backInOut( double t ) {
|
||||
double c1 = 1.70158;
|
||||
double c2 = c1 * 1.525;
|
||||
|
||||
return t < 0.5
|
||||
? (Math.pow(2 * t, 2) * ((c2 + 1) * 2 * t - c2)) / 2
|
||||
: (Math.pow(2 * t - 2, 2) * ((c2 + 1) * (t * 2 - 2) + c2) + 2) / 2;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Functions from manim community
|
||||
*/
|
||||
|
||||
public static final DoubleUnaryOperator smooth() {
|
||||
return Easing::smooth;
|
||||
}
|
||||
|
||||
public static final double smooth( double t ) {
|
||||
double error = sigmoid(-INFLECTION / 2.0);
|
||||
return Math.min(
|
||||
Math.max(
|
||||
(sigmoid(INFLECTION * (t - 0.5)) - error) / (1 - 2 * error),
|
||||
0
|
||||
),
|
||||
1.0
|
||||
);
|
||||
}
|
||||
|
||||
public static final double rushIn( double t ) {
|
||||
return 2 * smooth(t / 2.0);
|
||||
}
|
||||
|
||||
public static final double rushOut( double t ) {
|
||||
return 2 * smooth(t / 2.0 + 0.5) - 1;
|
||||
}
|
||||
|
||||
public static final double doubleSmooth( double t ) {
|
||||
if( t < 0.5 )
|
||||
return 0.5 * smooth(2 * t);
|
||||
else
|
||||
return 0.5 * (1 + smooth(2 * t - 1));
|
||||
}
|
||||
|
||||
public static final double hobbit( double t ) {
|
||||
double new_t = t < 0.5 ? 2 * t : 2 * (1 - t);
|
||||
return smooth(new_t);
|
||||
}
|
||||
|
||||
|
||||
public static final DoubleUnaryOperator wiggle() {
|
||||
return Easing::wiggle;
|
||||
}
|
||||
|
||||
public static final DoubleUnaryOperator wiggle( final int wiggles ) {
|
||||
return (t) -> Easing.wiggle(t, wiggles);
|
||||
}
|
||||
|
||||
public static final double wiggle( double t ) {
|
||||
return wiggle(t, 2);
|
||||
}
|
||||
|
||||
public static final double wiggle( double t, int wiggles ) {
|
||||
return hobbit(t) * Math.sin(wiggles * Math.PI * t);
|
||||
}
|
||||
|
||||
public static double INFLECTION = 10.0;
|
||||
|
||||
public static final double sigmoid( double x ) {
|
||||
return 1.0 / (1 + Math.exp(-x));
|
||||
}
|
||||
|
||||
|
||||
private Easing() {
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user