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Neue Easing funktionen
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@@ -7,7 +7,7 @@ import java.util.function.DoubleUnaryOperator;
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*/
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public class Easing {
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public static final DoubleUnaryOperator DEFAULT_EASING = Easing::cubicInOut;
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public static final DoubleUnaryOperator DEFAULT_EASING = Easing::smooth;
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public static final DoubleUnaryOperator thereAndBack() {
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return Easing::thereAndBack;
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@@ -50,6 +50,10 @@ public class Easing {
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}
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/*
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* Functions taken from easings.net
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*/
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public static final DoubleUnaryOperator linear() {
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return Easing::linear;
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}
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@@ -190,11 +194,11 @@ public class Easing {
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double n1 = 7.5625;
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double d1 = 2.75;
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if (t < 1.0 / d1) {
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if( t < 1.0 / d1 ) {
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return n1 * t * t;
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} else if (t < 2.0 / d1) {
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} else if( t < 2.0 / d1 ) {
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return n1 * (t -= 1.5 / d1) * t + 0.75;
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} else if (t < 2.5 / d1) {
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} else if( t < 2.5 / d1 ) {
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return n1 * (t -= 2.25 / d1) * t + 0.9375;
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} else {
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return n1 * (t -= 2.625 / d1) * t + 0.984375;
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@@ -246,6 +250,70 @@ public class Easing {
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: (Math.pow(2 * t - 2, 2) * ((c2 + 1) * (t * 2 - 2) + c2) + 2) / 2;
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}
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/*
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* Functions from manim community
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*/
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public static final DoubleUnaryOperator smooth() {
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return Easing::smooth;
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}
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public static final double smooth( double t ) {
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double error = sigmoid(-INFLECTION / 2.0);
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return Math.min(
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Math.max(
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(sigmoid(INFLECTION * (t - 0.5)) - error) / (1 - 2 * error),
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0
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),
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1.0
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);
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}
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public static final double rushIn( double t ) {
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return 2 * smooth(t / 2.0);
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}
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public static final double rushOut( double t ) {
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return 2 * smooth(t / 2.0 + 0.5) - 1;
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}
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public static final double doubleSmooth( double t ) {
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if( t < 0.5 )
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return 0.5 * smooth(2 * t);
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else
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return 0.5 * (1 + smooth(2 * t - 1));
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}
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public static final double hobbit( double t ) {
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double new_t = t < 0.5 ? 2 * t : 2 * (1 - t);
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return smooth(new_t);
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}
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public static final DoubleUnaryOperator wiggle() {
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return Easing::wiggle;
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}
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public static final DoubleUnaryOperator wiggle( final int wiggles ) {
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return (t) -> Easing.wiggle(t, wiggles);
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}
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public static final double wiggle( double t ) {
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return wiggle(t, 2);
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}
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public static final double wiggle( double t, int wiggles ) {
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return hobbit(t) * Math.sin(wiggles * Math.PI * t);
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}
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public static double INFLECTION = 10.0;
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public static final double sigmoid( double x ) {
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return 1.0 / (1 + Math.exp(-x));
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}
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private Easing() {
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}
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@@ -7,6 +7,7 @@ import org.junit.jupiter.api.Test;
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import schule.ngb.zm.Color;
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import schule.ngb.zm.Constants;
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import schule.ngb.zm.Options;
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import schule.ngb.zm.Zeichenmaschine;
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import schule.ngb.zm.shapes.*;
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@@ -62,7 +63,7 @@ class AnimationsTest {
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Future<Shape> future = Animations.animate(
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s, runtime,
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easing,
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( e ) -> Constants.interpolate(0, 400, e),
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( e ) -> Constants.interpolate(0, zm.getWidth(), e),
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( t, p ) -> {
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t.moveTo(p, p);
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}
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@@ -235,4 +236,27 @@ class AnimationsTest {
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}
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}
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@Test
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void animateManim() {
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Shape s = new Circle(0, 0, 10);
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shapes.add(s);
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Text t = new Text(0, 0, "Easing");
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t.setAnchor(Options.Direction.EAST);
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t.alignTo(Options.Direction.NORTHEAST, -20.0);
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shapes.add(t);
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t.setText("rushIn");
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_animateMove(s, 2500, Easing::rushIn);
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t.setText("rushOut");
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_animateMove(s, 2500, Easing::rushOut);
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t.setText("hobbit");
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_animateMove(s, 2500, Easing::hobbit);
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t.setText("wiggle(2)");
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_animateMove(s, 2500, Easing::wiggle);
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t.setText("wiggle(4)");
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_animateMove(s, 2500, Easing.wiggle(4));
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t.setText("doubleSmooth");
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_animateMove(s, 2500, Easing::doubleSmooth);
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}
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}
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