Made access to layers synchronized

This commit is contained in:
ngb
2021-12-31 15:28:21 +01:00
parent 1201bbc708
commit c712826c07

View File

@@ -29,9 +29,11 @@ public class Zeichenleinwand extends Canvas {
// Liste der Ebenen initialisieren und die Standardebenen einfügen // Liste der Ebenen initialisieren und die Standardebenen einfügen
layers = new LinkedList<>(); layers = new LinkedList<>();
layers.add(new ColorLayer(Constants.STD_BACKGROUND)); synchronized( layers ) {
layers.add(new DrawingLayer()); layers.add(new ColorLayer(Constants.STD_BACKGROUND));
layers.add(new ShapesLayer()); layers.add(new DrawingLayer());
layers.add(new ShapesLayer());
}
} }
/** /**
@@ -47,8 +49,10 @@ public class Zeichenleinwand extends Canvas {
this.setPreferredSize(this.getSize()); this.setPreferredSize(this.getSize());
this.setMinimumSize(this.getSize()); this.setMinimumSize(this.getSize());
for( Layer layer : layers ) { synchronized( layers ) {
layer.setSize(width, height); for( Layer layer : layers ) {
layer.setSize(width, height);
}
} }
} }
@@ -59,8 +63,10 @@ public class Zeichenleinwand extends Canvas {
*/ */
public void addLayer( Layer layer ) { public void addLayer( Layer layer ) {
if( layer != null ) { if( layer != null ) {
layer.setSize(getWidth(), getHeight()); synchronized( layers ) {
layers.add(layer); layer.setSize(getWidth(), getHeight());
layers.add(layer);
}
} }
} }
@@ -71,8 +77,10 @@ public class Zeichenleinwand extends Canvas {
*/ */
public void addLayer( int i, Layer layer ) { public void addLayer( int i, Layer layer ) {
if( layer != null ) { if( layer != null ) {
layer.setSize(getWidth(), getHeight()); synchronized( layers ) {
layers.add(i, layer); layer.setSize(getWidth(), getHeight());
layers.add(i, layer);
}
} }
} }
@@ -140,8 +148,10 @@ public class Zeichenleinwand extends Canvas {
} }
public void dispose() { public void dispose() {
for( Layer layer : layers ) { synchronized( layers ) {
layer.dispose(); for( Layer layer : layers ) {
layer.dispose();
}
} }
} }
@@ -163,8 +173,10 @@ public class Zeichenleinwand extends Canvas {
Graphics2D g2d = (Graphics2D) strategy.getDrawGraphics(); Graphics2D g2d = (Graphics2D) strategy.getDrawGraphics();
g2d.clearRect(0, 0, getWidth(), getHeight()); g2d.clearRect(0, 0, getWidth(), getHeight());
for( Layer layer : layers ) { synchronized( layers ) {
layer.draw(g2d); for( Layer layer : layers ) {
layer.draw(g2d);
}
} }
g2d.dispose(); g2d.dispose();