Files
zeichenmaschine/examples/zm_boids/Boid.java

129 lines
3.1 KiB
Java

import schule.ngb.zm.*;
import java.util.List;
public class Boid extends Creature {
public static final double COHESION_FACTOR = .5;
public static final double SEPARATION_FACTOR = .5;
public static final double ALIGNMENT_FACTOR = .5;
public static final double FLIGHT_FACTOR = .5;
public static final double VELOCITY_LIMIT = 3.0;
public static final double FORCE_LIMIT = .1;
public static final int FLOCK_RADIUS = 100;
public static final boolean SHOW_RADIUS = false;
public static final int BOID_WIDTH = 8;
public static final int BOID_HEIGHT = 16;
private boolean highlight = false;
public Boid() {
// Generate random Boid
super(
Vector.random(BOID_WIDTH, width-BOID_WIDTH, BOID_HEIGHT, height-BOID_HEIGHT),
Vector.random(-1, 1).scale(random(VELOCITY_LIMIT))
);
senseRange = FLOCK_RADIUS;
}
public Boid( Vector pos, Vector vel ) {
super(pos, vel);
senseRange = FLOCK_RADIUS;
}
public void toggleHighlight() {
highlight = !highlight;
}
public void draw( DrawingLayer drawing ) {
drawing.setFillColor(251, 241, 195);
drawing.setStrokeColor(239, 191, 77);
drawing.setStrokeWeight(2);
drawing.pushMatrix();
drawing.translate(position.x, position.y);
drawing.rotate(90 + velocity.angle());
drawing.triangle(BOID_WIDTH / -2.0, BOID_HEIGHT / 2.0, 0, BOID_HEIGHT / -2.0, BOID_WIDTH / 2.0, BOID_HEIGHT / 2.0);
if( SHOW_RADIUS || highlight ) {
drawing.setFillColor(251, 241, 195, 33);
drawing.noStroke();
drawing.circle(0, 0, FLOCK_RADIUS);
}
drawing.popMatrix();
}
public void update( List<Creature> creatures ) {
Vector cohesion = new Vector();
Vector separation = new Vector();
Vector alignment = new Vector();
Vector flight = new Vector();
int boids = 0, predators = 0;
for( Creature c: creatures ) {
if( isInRange(c) ) {
if( Predator.class.isInstance(c) ) {
double distSq = position.distanceSq(c.getPosition());
flight.add(Vector.sub(position, c.getPosition()).div(distSq));
predators += 1;
} else {
cohesion.add(c.getPosition());
alignment.add(c.getVelocity());
double distSq = position.distanceSq(c.getPosition());
separation.add(Vector.sub(position, c.getPosition()).div(distSq));
boids += 1;
}
}
}
if( boids > 0 ) {
// Cohesion
cohesion.div(boids).sub(position);
cohesion.setLength(VELOCITY_LIMIT).sub(velocity);
cohesion.limit(FORCE_LIMIT);
cohesion.scale(COHESION_FACTOR);
// Separation
separation.div(boids);
separation.setLength(VELOCITY_LIMIT).sub(velocity);
separation.limit(FORCE_LIMIT);
separation.scale(SEPARATION_FACTOR);
// Alignment
alignment.div(boids);
alignment.setLength(VELOCITY_LIMIT).sub(velocity);
alignment.limit(FORCE_LIMIT);
alignment.scale(ALIGNMENT_FACTOR);
}
if( predators > 0 ) {
flight.div(predators);
flight.setLength(VELOCITY_LIMIT).sub(velocity);
flight.limit(FORCE_LIMIT*4.0);
flight.scale(FLIGHT_FACTOR);
}
acceleration
.scale(0.0)
.add(separation)
.add(cohesion)
.add(alignment)
.add(flight);
position.add(velocity);
limitPosition();
velocity.add(acceleration).limit(VELOCITY_LIMIT);
}
}