First draft of basic particle system

This commit is contained in:
J. Neugebauer
2024-12-03 10:20:23 +01:00
parent a7747aea70
commit 3196914564
7 changed files with 468 additions and 0 deletions

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package schule.ngb.zm.particles;
import schule.ngb.zm.Color;
import schule.ngb.zm.Vector;
import java.awt.Graphics2D;
public class BasicParticle extends Particle {
protected Color color, startColor, finalColor;
public BasicParticle() {
super();
}
public BasicParticle(Color startColor) {
this(0, startColor, null);
}
public BasicParticle(Color startColor, Color finalColor) {
this(0, startColor, finalColor);
}
public BasicParticle( int pLifetime ) {
super(pLifetime);
}
public BasicParticle( int pLifetime, Color startColor, Color finalColor ) {
super(pLifetime);
this.color = startColor;
this.startColor = startColor;
this.finalColor = finalColor;
}
public Color getColor() {
return color;
}
public void setColor( Color pColor ) {
this.color = pColor;
}
public Color getStartColor() {
return startColor;
}
public void setStartColor( Color pStartColor ) {
this.startColor = pStartColor;
}
public Color getFinalColor() {
return finalColor;
}
public void setFinalColor( Color pFinalColor ) {
this.finalColor = pFinalColor;
}
@Override
public void spawn( Vector pPosition, Vector pVelocity ) {
super.spawn(pPosition, pVelocity);
this.color = this.startColor;
}
@Override
public void update( double delta ) {
super.update(delta);
if( startColor != null && finalColor != null ) {
double t = 1.0 - lifetime / maxLifetime;
this.color = Color.interpolate(startColor, finalColor, t);
}
}
@Override
public void draw( Graphics2D graphics ) {
if( this.color != null ) {
graphics.setColor(this.color.getJavaColor());
graphics.fillOval((int) position.x, (int) position.y, 6, 6);
}
}
}

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package schule.ngb.zm.particles;
import schule.ngb.zm.Color;
public class BasicParticleFactory implements ParticleFactory {
private final Color startColor;
private final Color finalColor;
private final int maxLifetime = 50;
public BasicParticleFactory() {
this.startColor = new Color(128, 128, 129);
this.finalColor = new Color(128, 128, 129, 0);
}
public BasicParticleFactory( Color startColor, Color finalColor ) {
this.startColor = startColor;
this.finalColor = finalColor;
}
public int getMaxLifetime() {
return maxLifetime;
}
@Override
public Particle createParticle() {
return new BasicParticle(maxLifetime, startColor, finalColor);
}
}

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package schule.ngb.zm.particles;
import schule.ngb.zm.Drawable;
import schule.ngb.zm.Updatable;
import schule.ngb.zm.Vector;
public abstract class Particle extends PhysicsObject implements Updatable, Drawable {
protected double maxLifetime = 0;
protected double lifetime = 0;
public Particle() {
super();
}
public Particle( int pLifetime ) {
super();
maxLifetime = pLifetime;
}
public void spawn( Vector pPosition, Vector pVelocity ) {
lifetime = maxLifetime;
position = pPosition.copy();
velocity = pVelocity.copy();
acceleration = new Vector();
}
@Override
public boolean isActive() {
return lifetime > 0;
}
@Override
public boolean isVisible() {
return isActive();
}
public double getLifetime() {
return lifetime;
}
public void setLifetime( double pLifetime ) {
this.lifetime = pLifetime;
}
public double getMaxLifetime() {
return maxLifetime;
}
public void setMaxLifetime( double pMaxLifetime ) {
this.maxLifetime = pMaxLifetime;
}
@Override
public void update( double delta ) {
super.update(delta);
// lifetime -= delta;
lifetime -= 1;
}
}

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package schule.ngb.zm.particles;
import schule.ngb.zm.Drawable;
import schule.ngb.zm.Updatable;
import schule.ngb.zm.Vector;
import java.awt.Graphics2D;
public class ParticleEmitter implements Updatable, Drawable {
protected ParticleFactory particleFactory;
private int particlesPerFrame;
private int particleLifetime = 180;
private Particle[] particles;
private boolean active = false;
private Particle nextParticle;
public Vector position;
public Vector direction = new Vector();
public int angle = 0;
public double randomness = 0.0;
// private Vortex vortex = null;
public ParticleEmitter( double pX, double pY, int pParticlesPerFrame, ParticleFactory pFactory ) {
this.position = new Vector(pX, pY);
this.particlesPerFrame = pParticlesPerFrame;
this.particleFactory = pFactory;
// Create particle pool
this.particles = new Particle[particlesPerFrame * pFactory.getMaxLifetime()];
this.direction = Vector.random(8, 16).setLength(100);
// vortex = new Vortex(position.copy().add(-10, -10), -.2, 8);
}
@Override
public boolean isActive() {
return active;
}
@Override
public boolean isVisible() {
return active;
}
public void start() {
// Partikel initialisieren
for( int i = 0; i < particles.length; i++ ) {
particles[i] = particleFactory.createParticle();
}
active = true;
}
public void stop() {
for( int i = 0; i < particles.length; i++ ) {
particles[i].setLifetime(0);
particles[i] = null;
}
active = false;
}
private Particle getNextParticle() {
// TODO: improve by caching next particle
for( Particle p : particles ) {
if( p != null && !p.isActive() ) {
return p;
}
}
return null;
}
public void emitParticle() {
int ppf = particlesPerFrame;
Particle nextParticle = getNextParticle();
while( ppf > 0 && nextParticle != null ) {
// TODO: (ngb) randomize lifetime of particles in Factory?
// int pLeben = (int) random(particleLifetime);
// p.lifetime = pLeben;
// p.maxLifetime = pLeben;
double rotation = (angle / 2.0) - (int) (Math.random() * angle);
Vector velocity = direction.copy().rotate(rotation);
velocity.scale(random());
nextParticle.spawn(this.position, velocity);
nextParticle = getNextParticle();
ppf -= 1;
}
}
@Override
public void update( double delta ) {
emitParticle();
boolean _active = false;
for( Particle particle : particles ) {
if( particle != null ) {
if( particle.isActive() ) {
// if( vortex != null ) {
// vortex.attract(particle);
// }
particle.update(delta);
_active = true;
}
}
}
this.active = _active;
}
private double random() {
return 1.0 - (Math.random() * randomness);
}
private double random( double pZahl ) {
return pZahl * random();
}
@Override
public void draw( Graphics2D graphics ) {
java.awt.Color current = graphics.getColor();
for( Particle particle : particles ) {
if( particle != null ) {
particle.draw(graphics);
}
}
// if( vortex != null ) {
// graphics.setColor(java.awt.Color.BLACK);
// double vscale = (4 * vortex.scale);
// graphics.fillOval((int) (vortex.position.x - vscale * .5), (int) (vortex.position.y - vscale * .5), (int) vscale, (int) vscale);
// }
graphics.setColor(current);
}
class Vortex {
Vector position;
double speed = 1.0, scale = 1.0;
public Vortex( Vector pPosition, double pSpeed, double pScale ) {
this.position = pPosition.copy();
this.scale = pScale;
this.speed = pSpeed;
}
public void attract( Particle pPartikel ) {
Vector diff = Vector.sub(pPartikel.position, this.position);
double dx = -diff.y * this.speed;
double dy = diff.x * this.speed;
double f = 1.0 / (1.0 + (dx * dx + dy * dy) / scale);
pPartikel.position.x += (diff.x - pPartikel.velocity.x) * f;
pPartikel.position.y += (diff.y - pPartikel.velocity.y) * f;
}
}
}

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package schule.ngb.zm.particles;
public interface ParticleFactory {
Particle createParticle();
int getMaxLifetime();
}

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package schule.ngb.zm.particles;
import schule.ngb.zm.Updatable;
import schule.ngb.zm.Vector;
public abstract class PhysicsObject implements Updatable {
protected Vector position, velocity, acceleration;
protected double mass = 1.0;
public PhysicsObject() {
position = new Vector();
velocity = new Vector();
acceleration = new Vector();
}
public PhysicsObject( Vector pPosition ) {
position = pPosition.copy();
velocity = new Vector();
acceleration = new Vector();
}
public Vector getAcceleration() {
return acceleration;
}
public void setAcceleration( Vector pAcceleration ) {
this.acceleration = pAcceleration;
}
public double getMass() {
return mass;
}
public void setMass( double pMass ) {
this.mass = pMass;
}
public Vector getPosition() {
return position;
}
public void setPosition( Vector pPosition ) {
this.position = pPosition;
}
public Vector getVelocity() {
return velocity;
}
public void setVelocity( Vector pVelocity ) {
this.velocity = pVelocity;
}
public void accelerate( Vector pAcceleration ) {
acceleration.add(Vector.div(pAcceleration, mass));
}
@Override
public void update( double delta ) {
velocity.add(acceleration);
position.add(Vector.scale(velocity, delta));
acceleration.scale(0.0);
}
}

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package schule.ngb.zm.particles;
import schule.ngb.zm.Zeichenmaschine;
import schule.ngb.zm.layers.DrawableLayer;
public class ParticleExample extends Zeichenmaschine {
public static void main( String[] args ) {
new ParticleExample();
}
public ParticleExample() {
super(400, 400, "ZM: Particles");
}
ParticleEmitter pgen;
public void setup() {
pgen = new ParticleEmitter(
200, 200, 1,
new BasicParticleFactory()
);
pgen.randomness = .5;
pgen.angle = 45;
DrawableLayer drawables = new DrawableLayer();
addLayer(drawables);
drawables.add(pgen);
pgen.start();
}
@Override
public void update( double delta ) {
pgen.update(delta);
}
}