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https://github.com/jneug/zeichenmaschine.git
synced 2026-04-14 14:43:33 +02:00
Stroke-Objekt wird in Formen zwischengespeichert
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@@ -16,6 +16,8 @@ public abstract class StrokedShape extends Constants implements Drawable {
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protected Options.StrokeType strokeType = SOLID;
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protected Stroke stroke = null;
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public Color getStrokeColor() {
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return strokeColor;
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}
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@@ -54,6 +56,7 @@ public abstract class StrokedShape extends Constants implements Drawable {
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public void setStrokeWeight( double weight ) {
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this.strokeWeight = weight;
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this.stroke = null;
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}
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public Options.StrokeType getStrokeType() {
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@@ -67,6 +70,7 @@ public abstract class StrokedShape extends Constants implements Drawable {
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*/
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public void setStrokeType( Options.StrokeType type ) {
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this.strokeType = DASHED;
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this.stroke = null;
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}
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@Override
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@@ -77,26 +81,32 @@ public abstract class StrokedShape extends Constants implements Drawable {
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* @return
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*/
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protected Stroke createStroke() {
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switch( strokeType ) {
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case DOTTED:
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return new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND,
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10.0f, new float[]{1.0f, 5.0f}, 0.0f);
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case DASHED:
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return new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND,
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10.0f, new float[]{5.0f}, 0.0f);
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case SOLID:
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default:
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return new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND);
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if( stroke == null ) {
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switch( strokeType ) {
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case DOTTED:
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stroke = new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND,
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10.0f, new float[]{1.0f, 5.0f}, 0.0f);
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break;
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case DASHED:
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stroke = new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND,
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10.0f, new float[]{5.0f}, 0.0f);
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break;
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case SOLID:
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default:
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stroke = new BasicStroke(
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(float) strokeWeight,
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BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND);
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break;
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}
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}
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return stroke;
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}
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public void resetStroke() {
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