Files
zeichenmaschine/examples/zm_hehomon/HehomonGame.java
2022-06-20 18:15:10 +02:00

48 lines
965 B
Java

import schule.ngb.zm.Zeichenmaschine;
import schule.ngb.zm.shapes.Picture;
public class HehomonGame extends Zeichenmaschine {
public static void main( String[] args ) {
new HehomonGame();
}
private Hehomon attacker, defender;
private Hitpoints hpAttacker, hpDefender;
public HehomonGame() {
super(1024, 768, "ZM: Hehomon");
//setFullscreen(true);
}
@Override
public void setup() {
attacker = new Alligung();
defender = new Salamanyte();
hpAttacker = new Hitpoints(200, 400, attacker);
hpDefender = new Hitpoints(width-100, 400, defender);
shapes.add(new Picture(200, 100, "images/"+attacker.getBild()));
shapes.add(new Picture(width-200, 100, "images/"+defender.getBild()));
shapes.add(hpAttacker, hpDefender);
}
@Override
public void update( double delta ) {
}
@Override
public void draw() {
}
@Override
public void keyPressed() {
attacker.nimmSchaden(random(0, 10));
defender.nimmSchaden(random(0, 10));
}
}